Showing posts with label Travel. Show all posts
Showing posts with label Travel. Show all posts

Saturday, August 5, 2017

Top 3 Reasons to Travel (Julie)

When I was little, I never thought much about traveling, except perhaps to the beach. I had this strange obsession with the ocean, and it’s never left. But that was about the extent of my desire to journey beyond my little country town. In college, I gained my first taste of soaring among the white, puffy clouds as we took a family vacation to Arizona and Colorado. It was fun, but I was ready to return home. Ironic now that I look back and see how God has a great sense of humor. Near the end of college, as I was finishing my Elementary Education degree, a strange thought began inserting itself into my mind. There’s a whole wide world out there. One that needs teachers. I’d never even been out of the country before, so why in the world was I thinking of leaving the comforts of home and friends and moving to a strange place?


The idea of moving overseas grew stronger with each passing year. Then one day, I had a plane ticket in hand to travel hours and hours away from the U.S. to my new home in the South Pacific as a missionary teacher. Remember when I said it was ironic that I could travel a few hours away but want to return home? It’s been five years now that I’ve lived outside the States. So what does all this have to do with reasons to travel?


While living in the South Pacific, I had the opportunity to visit Fiji. A friend and I stayed in an all-girls dormitory at a semi-fancy resort. The best of two worlds, right? Cheap accommodations but access to all the luxury amenities of a resort. When you stay in a room with other females, you are bound to gain some insight, on something, more than you want usually. Fortunately, I had a good experience. We met some girls from Ireland with an interesting perspective on life. They explained how many young people from Europe work for a few years to save up money and then travel the world for a year or so. Huh, that was an intriguing new thought.


I was a pretty new traveler at that point so the idea of traveling got me to pondering. Why was it so important to them? What was I missing? Because I have chosen to be a missionary teacher, traveling has become a somewhat unintended, but major part of what I do. In the five years I’ve lived away from the States, I’ve had the opportunities to travel to twelve different countries either for vacations or for mission trips. Each trip helped me gain new insights and life experiences.

So now that I’ve rambled on about me, let’s get into the top 3 reasons why you should travel.


  1. Travel opens your eyes. Figuratively, of course. It’s one thing to study about different cultures in your geography class or to watch traveling shows, but to experience it in person is completely different. I’ve lived in and been to 2nd and 3rd world countries and have seen poverty and families living in tents or all piled into a one-room house that’s more like a shack. You’ve probably heard that seeing poverty will make you appreciate what you have. That’s so true, but it’s more than that, it goes deeper. Kids smile and laugh and play despite their lack of “stuff.” You wonder how can they still laugh even though they’ve just fought over free clothes.  How they can find a sort of contentment without having the latest iphone or Playstation or even a fidget spinner. It’s true. And it makes you rethink your own materialism.
  2. Traveling opens your mind. Did you know that in American Samoa the buses stop running at 6:00 pm, so if you rely on public transportation, you better be home by 6 or you’re walking. Or that they have special times of village prayer called the Sa? If you’re caught driving in the village during that time, you must pull over and wait quietly until it’s finished. In Japan, you bow to show respect and you take your shoes off a lot, in your house, in some restaurants, in the changing rooms at stores to list a few. Garbage trucks play kid tunes, making you think the ice cream truck is coming to your house. That was a big disappointment. In Bali, don’t point with your index finger and don’t touch the head of the locals; it’s bad manners. Oh and no touching the monkeys, but it’s okay for them to steal your sunglasses and eat them!. Sheep have the right of way in Scotland, so if you get stuck behind one, on a single lane road...well just enjoy the scenery as you crawl along. All these sound weird? To us perhaps, but it’s the way of life for these people. It’s not bad or wrong, it’s just different.
  3. Traveling changes your creativity. I can’t deny that traveling has made me more appreciative and respectful of people different from me. However, it also has opened up a whole new world of creativity, especially as a writer. I never cease to be amazed at how unique each place is. Sure, there are many similarities, scenery that reminds me of another place. But the uniqueness of each place leaves me in awe. How can there be so many diverse places in the world? And I’ve only been to 12 countries! As a fantasy writer, I not only view the places with a sense of wonder, but also with a writer’s eye. I could add that scenery to my story, and that landscape would work well in that scene, and so forth. The world is an endless source of creativity. As Bilbo Baggins says, “It's a dangerous business, Frodo, going out your door. You step onto the road, and if you don't keep your feet, there's no knowing where you might be swept off to.”

So, those are my three basic reasons to travel. What about you? Have you taken that first step of traveling to far off places? Or maybe it’s on your bucket list? Don’t take my word for it, try it for yourself and see where the road takes you!





Saturday, July 29, 2017

Top Three Memorable Moments of Our Irish Vacation (Erin)

Well, you may remember I was headed out to Ireland in one of my last posts. We spent three amazing weeks sightseeing and visiting family in the Republic of Ireland, Northern Ireland and England, and I have some stories for you.

1.  We spent a few days in Dublin and then flew over to England and spent three amazing days in
London. We toured the Tower of London (the site of many beheadings), the Imperial War Museum, and saw Les Miserables at the Queen's Theater. On the way back from the theater, though, Chad thought we really should take the Emirates Gondola ride over the Thames. Now, you have to understand, I don't like heights under normal circumstances, but a gondola? Over water? Now that all my children are old enough to have grown braver than me, I didn't have an excuse to sit out. One of my children snapped a picture when I was feeling terrified, but at least I wasn't hyperventilating or shaking uncontrollably. I actually kept my eyes open the whole time!

2. One of our favorite cities was Galway, where we listened to buskers (street musicians) and poked around in iconic Irish gift shops.

However, the walk-up apartment I had booked us in, while beautiful and spacious on the inside, may have been located on the sketchier side of Galway. In retrospect, I probably should have been covering my husband's and son's eyes as we navigated through combination-locked gates and alleys, only to traipse past stores and lounges devoted to "lovely ladies." We finally fell asleep, only to be awakened the next morning by a blaring alarm and red lights flashing in our living room. I stumbled out of bed and realized my husband was nowhere to be found. After searching in all the rooms, I gave up and convinced my children to put their shoes on. However, I had forgotten, in Europe, you lock the door with a key from the inside. So, the alarm was still screeching, the red light was still pulsing, and I was becoming more frantic as I tried to open the locked door. Eventually, I located my husband's wallet and keys, and we let ourselves out into the courtyard. We waited, while a group of rougher-looking men peered down at us from the balcony where they were smoking and chatting. After a few minutes, the alarms were shut down and we shuffled back into the apartment where my son found a note his dad had left perched on the bathroom sink. He was out for a run.

3. Fantasy fans, close your eyes for a minute and envision the "Cliffs of Insanity." The ones Fezzik, in The Princess Bride, scaled, carrying three people on his back. These are Ireland's Cliffs of Moher. Wesley scaled them solo shortly after. Now, close your eyes again and imagine your three beloved children, or dogs, or best friends scampering at the top of those cliffs! Needless to say, I had sweaty armpits and a shaky voice as I tried to keep my kiddos close to me. Thankfully, my husband didn't let them climb around over the fence, so no one met a rocky death, or fell into the ocean. And despite some mud and mist, no one crashed into the electric fence meant to keep the cows off the other side of the path, either.

Although each of these stories made my heart race at the time, they are fun to look back on. "God has not given us a spirit of fear, but of power, love and a sound mind" (2 Timothy 1:7).

When is the last time you felt fear about doing something exciting? Was your fear worth the experience?


Tuesday, June 13, 2017

Personal Notes: Erin on Travel to the Emerald Isle

As you read this, we are just days away from boarding an airplane and heading out across the Atlantic. We are headed to visit my namesake country, where my sister and her family have lived for over a decade. Our destination is Ireland, a land steeped in mystery, myth and history. Whether you are talking about fairies, druids, or selkies, Ireland has a wealth of rich myths to draw on.

I am most excited to visit family, of course. I have adorable nieces and nephew and my children can't wait to see their cousins. However, there are some sites I am looking forward to seeing, as well.

 The Giants' Causeway

Doesn't this just sound like a fairy tale title? This is one of my nieces' favorite places to play and bring visitors, so naturally we are enthusiastic about spending time here. I hope I have time to sit with my journal (in between chasing children) and dream a little about the giants who may have walked these paths.



The Cliffs of Moher (Also known as the Cliffs of Insanity from The Princess Bride)

This looks breathtaking in all the photos. I am hoping for a clear day and auspicious circumstances, but I hope my fear of heights doesn't kick in. Also, my other sister tried to visit these cliffs on her last visit, but was sick on the day they had booked their tour. My goal for this trip is to relax and roll with events, but I would love to have no anxiety, good weather and a healthy family on the day we are planning to tackle the cliffs. Thankfully, I don't have to scale them hauling three people up a rope! 



The Wild Atlantic Way

A 2,500 kilometer tour along the western coast of Ireland, this route encompasses six different regions of Ireland, each highlighting a different landscape. While we will only get to drive a little bit on these roads, the steep crags and salt water bays are alluring and mysterious. Whether we stop at ancient portal tombs like the Dolmen Center or scramble around castle ruins, there is more than enough food for the imagination here.

I am hoping to come home with a journal full of images, ideas and word sketches that hopefully will show up in my writing at some point.

Do you keep a journal when you travel? Do places you've been show up in your work? Leave a comment and let us know!


Attributions:
https://pixabay.com/en/giant-s-causeway-northern-ireland-539869/
https://pixabay.com/en/cliffs-of-moher-ireland-nature-sea-1569692/
https://www.google.com/search?q=dolmen+center+ireland+images&tbm=isch&tbo=u&source=univ&sa=X&ved=0ahUKEwju4O2x4afUAhWLjFQKHSqFATEQ7AkIPg&biw=1300&bih=641#imgrc=s8Ef3Z-gd0VF-M:

Saturday, April 1, 2017

Top 3 Places to Travel (by special guest Julie Hall!)

We are SO excited to welcome Julie Hall to Lands Uncharted today as part of the blog tour for the re-release of her YA fantasy novel, Life After: Huntress! You can find out more about Julie and her book below, but first she's going to share her top 3 places to travel.

So without further ado, here's Julie:


Hi and thank you for having me as your guest today! I thought long and hard about which top 3 I was going to pick. There are so many possibilities out there, narrowing it down was a bit of a challenge, but today I’m going to give you my top 3 places to travel.

Traveling is one of my life passions and the places I visit often become some of my biggest writing inspirations. This world of ours is amazing and I can see our Creator’s fingerprints all over it. From the white tipped mountains, to the blue depths of the sea! So, along with giving you my top 3 favorite places to travel I’ll also let you know how they also inspired my writing!


3. Arenal Volcano, Costa Rica

My husband and I visited the Arenal region of Costa Rica for our one-year anniversary. I’d always wanted to go to the rain forests of Costa Rica, and in the Arenal region you not only get rain forest, but a huge active volcano as well. Like for reals active! At night you can see the red magma dripping from the top. Which incidentally leads to some of the most amazing natural hot springs in the world! But it wasn’t only amazing scenery we got to experience. When we visited Costa Rica we rappelled down waterfalls, zip-lined over 300 foot ravines, hiked through rainforests, white water rafted, and stayed in a hotel with its own zoo. We were allowed to play with animals that you usually can only interact with through bars or glass plates, such as sloths, toucans, and pumas.

My trip to Costa Rica sparked my sense of adventure and wonderment of the world around me, which is sprinkled into all my books. My characters live their lives in exciting ways and experience what some us only dream of doing someday. The more amazing and exciting things I experience, the more my imagination runs wild! My characters live in a fictitious world where there are no boundaries on what I create for them. My memories of visiting Costa Rica definitely helped invent some of the wilder parts of the Life After world.


2. Vail, Colorado

I learned to ski while growing up in the mid-west . . . which basically meant I spent a lot of time “ice skiing” rather than actually powder skiing. I’d always heard how amazing the Rocky Mountains were to ski/ride, but it wasn’t until I was in my 20s that I got to experience it for myself. I’ll admit, I’ve turned into a ski snob (actually, boarding snob if you want to get technical) and rarely go anywhere else. Our family now takes yearly trips to Colorado to go skiing and boarding. But besides having amazing snow, the majestic mountain ranges simply take my breath away.

I believe that most of us fall into two categories: mountain people, or ocean people. Not to say that we can’t love both, but one of them moves us in a way that the other does not. Although I do love the translucent blue waters of the ocean, I’m firmly in the “mountain people” category—and also oceans have sharks . . . so there’s that. My obsession with the mountains can be seen throughout the Life After series. It is also a trait that my main character, Audrey, picked up from me. In each book of the series mountains are featured in some form. I even slipped in a snowboarding scene in book 2, Warfare, which is releasing this Spring, 2017. So if you’re a mountain person like me, I think you’re going to really enjoy my books—and if you’re an ocean-lover, I’ve got some of that in there as well . . . minus the sharks!


1. Capri, Italy

“Hey, we should have a destination wedding!” To this day I’m not sure if it was my husband or I who first uttered those words, but for now, I’ll take the credit. Once my husband—then fiancée—and I got it into our heads to get married somewhere other than the fifty mile radius around our home, we couldn’t shake it. It took three flights, one very sketchy bus ride, an hour ferry trip and slow moving funicular ride to arrive at our destination. Surrounded by thirty of our closest friends and family, we were married on the island of Capri, off the Almalfi Coast in Italy.

Capri is—in my opinion—one of the most beautiful places on Earth. With its adorable topsy-turvy European homes and its winding streets. Its lemon groves and jutting cliffs. I haven’t found a place that compares to it. But despite the irrefutable enchantment of Capri, my favorite part of our wedding was not the destination itself, but the time spent with our friends and family. We ate meals together, took a boat trip around the island and swam in the deep blue waters of the Mediterranean Sea. We laughed together, rejoiced together, and celebrated together. In short, for a few short days we all did life together and built lasting memories.

And that’s what I set out to do for my readers. Create memories and experiences—although fictitious—for them to enjoy. For many different and valid reasons most of us can’t pick up and travel somewhere exciting on a moments notice. But I believe picking up a book can do that do you. One of my favorite book quotes is, “Reading gives us someplace to go when we have to stay where we are” (American aphorist, Mason Cooley). Want to take an adventure through the jungle without getting bit by hordes of bugs, pick up a book! Want to travel to a location with purple skies and blue sidewalks? There’s probably a book out there that can take you there. For me Capri is a reminder and an inspiration to take my readers to amazing and exciting places and give them an experience that will last them a lifetime.


These places sound amazing! And such a perfect topic for our blog :) Here's a little more about Julie:

Julie Hall was a late blooming reader, but once captivated, writing became her dream.

Going the practical route in college she earned a business degree from the University of Michigan. After school, she worked in marketing and publicity for both television and film, until she'd had enough of selling other people's creative expressions.

She miraculously convinced her dashingly handsome husband that having ten years of experience mentoring youth, the idea of quitting her job to write a young-adult novel was the sensible thing to do.

Since then she's become a puppy mama to a goldendoodle named Bear, and an actual mother to her adopted daughter.




And here is more about Julie's awesome book, Life After: Huntress:

No one’s afterlife is as dispiriting as Audrey’s―at least that’s what she believes after waking up dead without her memories and being promptly assigned to hunt demons for the rest of eternity. She’s convinced God’s made a cosmic mistake; after all, she’d rather discuss the color of her nails than break them on angelic weapons.

It doesn’t help that her trainer, Logan, is as infuriating as he is attractive. And just when Audrey and Logan appear close to developing an amicable relationship, a decision made under duress pushes their hearts in a direction neither of them saw coming.

Despite her sub-par fighting abilities, an ancient weapon of unparalleled power chooses Audrey as its wielder, attracting the cautious gazes of her fellow hunters and the attention of Satan himself. With Satan’s eyes now fixed on Audrey, a battle for the safety of the living looms in the shadows.



Doesn't this sound fabulous? And believe me, it is! The characters, descriptions, and world-building are phenomenal, with one of the most intriguing / frustrating romances I've read in quite a while :) I'm very eagerly looking forward to the release of the next book in the series! You can preorder the new edition of Life After: Huntress here.

Thank you so much for joining us today, Julie!


Want to enter for a chance to win a copy of Huntress or other prizes? Fill out the entry form below!




Attributions:
Arenal Volcano: http://arenalnatura.com/wp-content/uploads/2016/01/arenal-1000x452.jpg 
Vail: http://static.panoramio.com/photos/large/3743809.jpg
Capri: CC BY-SA 3.0, https://commons.wikimedia.org/w/index.php?curid=118324

Friday, March 10, 2017

Fantasy Travel and Transportation (Hannah)

Hello, everyone, and welcome back to Storytelling Magic! It’s Hannah. When Reni realized she couldn’t write a blog post on her own, she finally let me out… but what she didn’t realize was that as her writer, I have complete control over her life. Those of you who know me know that I can wait days, weeks, and even months to retaliate – but there is no doubt that it will happen eventually. I needed Reni’s traveling experience for my post on transportation, but don’t worry. She will definitely pay for the stunt she pulled as soon as the perfect opportunity arises. 

In the meantime, Reni has been spending a lot of time in Tamriel. Tamriel is the continent that serves as the setting for Bethesda Softworks’ Elder Scrolls series of games. I am a huge fan of the Elder Scrolls series. Call me strange, but I started at Elder Scrolls V: Skyrim, then played IV: Oblivion, and have recently begun III: Morrowind. Though these games are in the same series, they have major differences in graphics, gameplay, storyline, and more. Aside from the user interface, the change that has the biggest effect on the moment-to-moment mechanics is travel. (I promise this is related to worldbuilding, just stick with me!)

I am going to talk about the changes backward, as I experienced them. I know very well that Morrowind was first, but for me personally, Skyrim set the standard. I went from the highly polished, easy-to-play, accessible-for-everyone style of Skyrim to Morrowind, which was much closer in function and mechanics to a tabletop role-playing game. Therefore, for me, it seemed like simple aspects like travel suddenly became much more complex. 


  

Skyrim


In Skyrim, you had several methods of travel available. They were all intuitive – exactly what you would expect.

Method 1: Walk. Duh. This is the most common way to get around. Going from the city of Dawnstar to the city of Windhelm? You can walk there in – oh, 12 minutes of real time. Naturally, I made Reni walk through the freezing cold and fight off all sorts of wild creatures in order to test this.

Reni: You could have just guessed and not made me go through that.

Hannah: Sure, but it was quite a satisfying form of payback. You spend a lot of time in temperate and tropical regions, so a trek through the cold like that was definitely not fun for you.

Reni: You could say that again.


Walking has its advantages, though. The landscape is incredible, and the detail put into every plant, rock, and stream is amazing. The northern lights in the sky at night, the silhouette of a castle on the horizon… To be honest, despite how time consuming it is, I have come to really appreciate the journeys. 



Method 2: Ride a horse.  You can buy a horse in every major city. Horses greatly increase your speed and can allow you to cross terrain you normally couldn’t access on foot. Riding a horse has all of the benefits of walking and is faster. 

Method 3: Boats or carriages. These aren’t anything special and didn’t stick out to me at all. In the three coastal cities, you can find a boat that will instantly transport you to one of the other ports. Every major city has a carriage that will also instantly take you to other cities. Unfortunately, you do have to pay for these services. At least the cost is negligible even from the lowest level. 


Method 4: Fast travel. This is by far the most widely used method. To use this, you just open up your map, select a location you have visited before, and teleport there instantly. Very convenient and completely free.


Oblivion


In Oblivion, you can walk, ride a horse, or fast travel. No major differences from Skyrim. 


Morrowind


Morrowind’s travel system completely threw me for a loop. One change led to a complete overhaul of the travel system: there was no fast travel. Sometimes I play Skyrim where I don’t use fast travel, but still, it was very nice not to have to spend so much time walking around when I was more interested in completing quests or exploring new locations. Morrowind throws that option out the window.

Did you just stumble out of a cave after two hours of clearing it out? Now you have a ten minute walk back to any form of civilization. Do you need to go home to drop your treasure off? Have fun walking the same stretch of road you’ve traveled every other day. Does some quest-giver want you to pick up the mail from a city all the way across the map? Better get moving if you want to do anything else meaningful in the next hour or so.

Thankfully, the game compensates with a highly sophisticated travel system that feels very rewarding, realistic, and otherworldly.

It is a fantasy game, after all.

There are many more methods of travel in Morrowind – 

This is Morrowind's travel map.  It shows about half of the options and where they will take you.

Method 1: Walk. Big surprise, huh? Unlike Skyrim, Morrowind does running a little more realistically. You can’t just run all day every day – it drains all of your energy. And then if you happen to encounter an enemy, you are practically helpless. Thankfully, it actually has a skill dedicated to running. The more you run around, the faster you get and the less energy you expend. If you watch a high level Morrowind character run, you can see it is much more efficient than running in Skyrim. More work up front, bigger payoff at the end – this could be Morrowind’s motto. 

Method 2: Fly. Yes, fly. If you are a powerful enough mage, you can fly everywhere you go. This significantly shortens trips over mountains, winding paths, tall buildings, and more, and it gives you a beautiful bird’s-eye-view of the landscape. In fact, you cannot even travel around the mages’ towers without the ability to fly, because there are no stairs.

Method 3: Boats and silt striders. This is a silt strider: 



It functions similarly to a carriage in Skyrim, but it is much more interesting looking and gives traveling a unique flavor. Boats are just like Skyrim boats, but can reach more than just three cities. These are the most common means of quick travel, but are costly.

Method 4: Almsivi Intervention or Divine Intervention spells. These are related to different religious groups and call upon the power a deity to rescue the character from harm and teleport her to the nearest temple for healing. 


Method 5: Propylon Index. If you find the necessary components, you can use an ancient and abandoned technology to teleport around the map to the other ruins.

There are lots more, but the main point I am trying to make is that the mechanics of travel can drastically change the flavor and function of a fantasy world. Yet, this is one of the things fantasy writers can easily overlook. I know I did, and my story is based on travel! Often, the way your people get around will be directly related to their environment. In a fantasy world, there is a good chance you won’t just have traditional options available.

Think about some other fantasy and science fiction stories. Nearly all space-based stories have spaceships that can travel across galaxies in a negligible amount of time. Anne McCaffrey’s Dragonriders of Pern book series is centered around dragons who can teleport between time and space. Blizzard's StarCraft has nydus worms, which are living creatures that burrow through the ground and become tunnels for other creatures to pass through.  Even real life places like Venice have uncommon methods of travel. How many other cities have streets made out of water?

There are a few things to think about when you are deciding how your characters get around.

What are your species’ built-in travel options?

For example, walking is the standard option that is available to most humans. Birds can walk, but they are better known for flying. Some superheroes can teleport, and others can stick to walls and climb really easily. Whether you are using people or some sort of fantasy race, think about their options before any domestic animals, vehicles, or technology come into play.

How far do your people usually go?

This one is important. My family drives our car everywhere. I can drive twenty minutes to the grocery store or twenty hours to visit out-of-state family and the car is sufficient for both. In many places, that isn’t the case. If you lived in a big city, you might walk or ride the subway most of the time and only drive if you were going somewhere moderately far, or perhaps take a train or a plane if you are going even farther. If you lived in Medieval Europe, you wouldn’t go far outside of your home village anyway so you might just walk everywhere. The pioneers probably walked much of the time, but they used horses and horse- or oxen-drawn carts and wagons for longer trips.

What type of technology is available?

Maybe your culture relies exclusively on animals like horses or camels to travel, and therefore are limited by having to care for a living being on the journey. Maybe they use something similar to modern cars or planes, which are more versatile and lower maintenance than living creatures, but still require a lot of fuel and upkeep. Or maybe you have a futuristic invention like a transporter or a stargate. And of course, don’t forget about magic – anything can happen when magic is involved.

What are the difficulties of crossing your particular landscape?


If your characters need to get from one planet to another, they obviously can’t use a car. They need a spaceship of some sort. You wouldn’t take a horse across the desert, and the pioneers wouldn’t have gotten very far if they had been riding bicycles. What is your biome like?

  • Is there a lot of water? Do they need ships that can sail on the ocean, or are they only crossing rivers and lakes? 
  • Are there a lot of hills or mountains? What would be effective for navigating these? 
  • What about thick forests? 
  • Is there snow and ice during certain times of the year? 
  • What are some other features of your landscape that could affect travel? 

What options are available for overcoming these difficulties? 


When the Europeans wanted to reach Asia, they found the journey across land was very difficult and dangerous, so they spent the next century or two figuring out how to build better ships, master the natural tools (for example, learning to navigate by the stars), and invented new equipment (like the compass) that would allow them to sail to Asia. If your people want to get somewhere and there is an obstacle, there is a good chance they will innovate and create something that will allow them to overcome the obstacle.

What conventional or unconventional methods fit your criteria? 


In Morrowind, the ash-covered land is riddled with mountains and lava rivers. Horses and other regular animals wouldn’t be very useful there, so the writers invented the silt strider, a giant bug-like creature that can survive the rough terrain.

Are there any other terrain improvements that can help travel?

The Romans built a network of roads, which was a new and effective way of facilitating travel all across the empire. The Transcontinental Railroad, which connected the eastern and western United States by train, was a monumental accomplishment. Morrowind’s propylon chambers were built by an advanced civilization to help people teleport around the island quickly. What have your people done to improve the traveling conditions?

What is required to maintain the method of travel?

Animals need food, water, shelter, and rest. Cars need gas, and occasionally oil, tires, and repairs. Star Trek’s spaceships need dilithium crystals. Are there places along the roads or paths that provide whatever is required, like gas stations? Or are your people more like the pioneers, who had to carry what they needed or find it along the way?

What is the cost of travel?

Whether it is food for your animals, gas for your car, hotel fare for overnight, tolls, or taxes, traveling can be costly – and that’s before you include the cost of whatever animal or vehicle you use. What is the cost of your transportation? Is it like the wild west, where a horse thief could be hanged? Are cars reserved only for the wealthiest elite? Or can anyone hop on a spaceship and find himself halfway across the galaxy for just a small fee?

Is there any outside interference?

Is there a government that regulates how and when people can travel? Do they just make rules for the road or do they have to give permission for someone to move from one place to another? Do they place any taxes or fines on the roads and paths? Are there borders or boundaries people cannot cross, or can only cross under special circumstances or through a long process (for example, going through customs when you enter a new country)? 

Are there guides or caravans that might help travelers navigate certain areas?  Or are there gangs or bandits that are likely to attack travelers, making it necessary to bring along some form of protection or travel in groups?

---------------------

The mechanics of travel is an important part of how a civilization functions, and it is especially important to consider if you are writing a “quest” type story like I am, where the characters travel long distances in order to achieve a goal. Just think of the many ways the Fellowship of the Ring got around in Lord of the Rings: they walked, rode horses and ponies, rode on boats, flew on the eagles, and more. There is a lot of walking going on in my story – perhaps I need to brainstorm some more creative ways for my characters to get from one place to another!

Thank you for reading! As always, questions, comments, opinions, and ideas are always welcome in the comments. If there is any particular topic that would help you in your worldbuilding, please go ahead and mention it down below. Reni and I always want to write posts that are useful and interesting, so request away!

Attributions
All screenshots above are taken from The Elder Scrolls III: Morrowind and The Elder Scrolls V: Skyrim, both by Bethesda Softworks.
Morrowind Travel Map: http://www.terminally-incoherent.com/blog/wp-content/uploads/2007/05/fullmap_travelroutes.png

Tuesday, June 28, 2016

Packing Lists (Erin)


In our house, summer is a time of relaxing, sleeping in, flexible schedules, and traveling. My husband and I love to travel, so road trips are often in the works. This year, we are blessed to be able to take a trip by air as well! One month we will fly to Nevada and then drive to California and another month we will make the ten-hour drive to the Black Hills.

One of the best parts of traveling is having concentrated time with my family where we can't really do "tasks." I am very task-oriented, as a general rule, which means we get a lot done, but "Responsible Mom" overpowers "Fun Mom" most of the time. "Responsible Mom" may be great at helping with homework, finding lost shoes or articles of clothing, and getting places on time, but sometimes my family needs an appearance of "Fun Mom." However, in the midst of multiple lists of tasks, worrying about deadlines, and random travel anxieties, "Fun Mom" can be hard to find.

However, one thing "Fun Mom" is good at is packing travel bags. First christened "car bags" by my own mom, our travel bags have saved first me and my siblings, and now my own children, from the pit of despair--otherwise known as the back seat--many times. Here are some fun ideas to pack in your travel bags.

1. Books! Lots of books. Here is my breakdown:
A favorite book--for times on your trip when you need to relax and retreat into something familiar.
A new book--Now that you are on vacation, you can finally read that book that's been on your list forever without feeling guilty.
A devotion book--it is really hard to remember to do devotions when you are on a new routine, but you can always read them when you get in the car, even if you don't remember first thing in the morning.
A Bible--I bring my smaller version, instead of my huge study Bible. Of course, it's best if you actually read it, so be sure to unpack it!
eReader--If you are short on space, vacation is a perfect time to pack your Kindle or Nook, or other device.

2. Coloring Books--great for the times when you have to wait, or during down time. Coloring books are made for all ages now. You can find just about anything, from mess-free Color Wonder books to adult coloring books like The Enchanted Forest.

3. Magazines. I need magazines to browse for the times when my husband wants me to visit with him so he will stay awake driving. I'm no help at all if I am in Book Land! Magazines are also great for people who get headaches from reading while moving.

4. Crafts. Origami papers and hemp bracelets are fun and easy to pack. For younger children, paper or magnetic dolls, paper airplanes and sewing cards are also fun.

5. Snacks. I know eating in cars can be messy, but it can save time on long trips. Goldfish crackers and graham crackers were some favorites when my children were little. Once choking isn't a worry, fruit snacks and Lifesavers can be useful to mark the time between mile markers or towns.

6. Water. With a lid, to prevent spills! (For car trips. Air travel forbids liquid over 3 ounces.)

7. Audio Books. One of our family's favorites is the Focus on the Family Radio Theater version of The Chronicles of Narnia. With seven books, they will last you a long time!



What NOT to bring:

1. Games. First of all, you can lose pieces in seat cracks, around bends, and in luggage.
Secondly, in close quarters it is harder to settle disputes and the loser can't always escape to nurse his/her wounds in private.
2. Sticky crafts--like silly putty and play doh. Even though these are fun, parents are generally not happy to find them melted in random spots in their cars.
3. Sharp tools. Scissors and needles aren't the safest, as they can poke if you hit a bump or experience turbulence.
4. Lego sets. One lost piece, and everyone is frustrated!

What are your favorite things to pack for a trip? Leave a comment and let me know!

Attributions:
https://www.amazon.com/Enchanted-Forest-Inky-Quest-Coloring/dp/1780674880/ref=sr_1_1?s=books&ie=UTF8&qid=1466567959&sr=1-1&keywords=the+enchanted+forest
https://www.amazon.com/Chronicles-Narnia-Never-Magic-Theatre/dp/1589972996/ref=sr_1_2?s=books&ie=UTF8&qid=1466568068&sr=1-2&keywords=chronicles+of+narnia+focus+on+the+family+radio+theater
https://pixabay.com/en/hammock-sling-relax-rest-leisure-385600/